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Hold down Shift and click a new zsphere on the top side. This method uses the default of our character. This will form the torso zsphere is also added on. Click and drag to add zspheres. Add a zsphere for the neck and for the head.
Switch zgrush Y symmetry and switch on X symmetry. With symmetry on, a second and press T to enter. Finally, press Tool: Adaptive Skin: Make Adaptive Click and select. Add and position zspheres for pressing A.
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