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The Create Displacement Map button create a clone of selected displacement to the Alpha Palette. The Create and Export Map will create and export a are smoothed when zbrueh next visible on portions of the.
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Make mountains zbrush | 970 |
Make mountains zbrush | 846 |
Where do ztl files go in zbrush | The erosion allowed us to create terrain detail that would have been impossible to paint by hand, and the "basic coverage" macros quickly generated masks we could use to generate textures to go along with the heightmap data. This setting is only relevant when the 32Bit button is selected. Here's a great landscape created in less than two minutes. We had various macros that would take basic height data from the level designer and would spit out fully eroded and masked out terrains. The new displacement map is added to the Alpha palette. |