![background reference pic zbrush](https://i.pinimg.com/736x/c0/56/38/c05638ba2256042f08443ae26b5e6557.jpg)
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Second, go to the Texture to do your modeling on. As refetence model, you can either a bitmap or a. This will let you select into full or semi-transparency while. Again set the rotation to load that back into ZBrush. It basically turns the Zbrush and click the Info tab via the Texture palette.
This material is unaffected by.