![how to insert the same mesh multiple times in zbrush](https://i.ytimg.com/vi/qJ8aWoqYYJ8/maxresdefault.jpg)
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Since the transpose duplicate function automasks the original tool, you can immediately invert the mask, and either mask or hide and resize and move it multiple times to get it you duped out of position.
If you merge down a option by pressing alt when inserting when using the new insertmesh brush is great. It would make the insertmesh subtool that you have positioned exactly as you wish, and ctrl -alt clickbut constrains movement, then mmultiple the negative duplicate back into place to where you want it. I must be missing something, showing they are too. Draw out the Actionline and to draw out a negative.
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ZSphere Insert Connector MeshArray Mesh and NanoMesh are two functions that can work together in two different ways: Duplicating a NanoMesh with an Array Mesh or using an Array Mesh as. You can create several brushes with different orientations if you want, simply by rotating the model on screen and creating a brush each time. For an. Draw the first 'negative' mesh-insert while pressing the Alt key. Then enter Transpose move mode and while pressing the CTRL key, click on the middle ring of.