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For complex models, this may.
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ZBrush - Filling Subtools with a Material and ColorWith your object unmasked you should be able to fill/paint materials and colors to your subtool, as long as M or MRGB is selected at the top. Select MRGB (Material+ Color) as the active channel, and then fill the subtool with the desired color and active material selection. Apparently if there are active layers for a subtool it makes the Fill Object color feature behave weird. ZBrush: Your all-in-one digital sculpting solution.
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