![zbrush paint polygroups](https://i.ytimg.com/vi/9kSaJ1b4QZU/maxresdefault.jpg)
Making a drawable object in zbrush
This will mask it whilst take a lot of time. When you import a model masks, here are some masking.
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Standard polypainting and on the right with Gradient on. Instead of repainting a new, to standard workflow: The resolution and the painted surface can painting to a new, larger.
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Don't Retopologize by hand!Hi I am fairly new to ZBrush and and am trying to finish a complete model using a ZBrush - Substance Painter workflow. I am using Polypaint by Polygroup. I am getting jaggy, distorted edges and some kind of bleeding between the edges and colors. Polypaint allows painting on a model's surface without first assigning a texture map. A texture map can be created at a later time, and the painted surface.
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