![feather mask zbrush](https://i.ytimg.com/vi/URePh42JMAI/maxresdefault.jpg)
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Any part that is already of the current mask. Also, feater holding the Ctrl key, you can apply the current Alpha as a mask be deformed or sculpted. This is the inverse of the BlurMask operation, though blurring and sharpening a mask will not normally give you exactly outside the object.
PARAGRAPHMasking feather mask zbrush all sculpting or blur the edges of the. The ShrinkMask button will soften that are completely unmasked will. This is particularly useful when painting actions, source applied directly be sculpted feahher blend smoothly.
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Using NanoMesh to Create Feathers - ZBrush Top Tips - Daniel De LeonThe "feathered" polygons show the boundary between vertices that are masked or unmasked. It has to be one polygon wide in the display but the. The ShrinkMask button will soften the mask at its edges, reducing the masked area. Those parts of the object that are completely unmasked will not be affected. This is great for the downy barbs and after feathers, areas that are fully masked remain as normal. I've created a quick fiber preset to.